My final render.
Overall, this project has been great fun from the beginning to the end, and is definitely one of my favourite projects so far. In my pitch, I set myself a few aims for this project, including:
Some of these aims were quite ambitious, but I believe I have achieved every single one of them (perhaps with some room for improvement on #2) and I have thoroughly enjoyed doing it.
The fact that this project allowed me to focus on something I adore, and take my filming to a different country made this an exciting project from the moment I made my decision to use skiing as my base. It was a fantastic opportunity, that happened to be very well timed, due to the holiday already being booked for easter, and one I am now very glad I didn’t miss out on.
As for the project itself, there were a few minor problems along the way, with the contour head cam I rented having a few hissy fits while filming - resulting in some lost footage, and my Premiere Pro skills not being upto scratch, however, for the most part, everything ran pretty smoothly and according to plan.
I feel like I wasted quite a lot of time on the actual edit, this is due to a couple of reasons:
However, this time wasn’t completely wasted, as by the time I came to putting my final edit together in After Effects, I had a good idea of what I was looking for and what footage I wanted to use. This meant the ball started rolling quickly, and I managed to turn it around. All the time spent editing left very little time to add the motion graphics, although I already knew what look I was going for, thanks to the tests and research I did before the trip. Thankfully, with it being that simple, yet effective look I was going for, the motion graphics actually didn’t take that long and with the help of my newly discovered Plexus tool, I was able to create something I am happy with in the time I still had left.
If I had another couple of days to work on this, I would probably have added a few more text layers to some of the shots, but this is something I have been toying with the whole time, and I’m not sure it actually needs anything more. I guess if I had extra time, I would have experimented with it a little bit more, but I am quite happy with it the way it stands at the moment anyway.
Throughout this project, I have learned a few key learning experiences, such as: always have a spare camera battery and/or memory card, organise files as you go along (it makes editing a lot easier), check in with tutors on a regular basis, and to update research as you are doing it. This last point is something I have failed to do with projects in the past, resulting in losing a lot of marks for research. I have found that updating as you go along, means you can analyse and evaluate every little bit of your project, which in turn leads to new ideas and an overall more organised project. This is something I will be taking forward with me from now on, as it has made everything that little bit easier, and has meant I have stuck to every little stage along the way rather than missing anything out and forgetting about it.
All in all, I am incredibly happy with this project, it has been a great 12 weeks and I feel like I have honed in everything I have learned over the course of my 2nd year and thrown it into this final piece.
I had a lot of fun discovering the ins and outs of the Plexus plug in. After watching a few tutorials, I learned that it works best with lights as layers so I downloaded a script which lets you change null layers into lights. This meant that I could use the 2D tracker in after effects to track a null to a point, and then i could convert the null object and the tracking data to a light, ready to use as specific points for Plexus to interpret. This proved really useful, as it meant I could choose exactly where I wanted my points to go, allowing me to have full control over the triangulation designs I wanted to include in this piece.
This is a video I posted waaaay back at that start, and the other day while I was looking for some last minute inspiration/looking back on the stuff that inspired me from the beginning, I found it again and was reminded of why I liked it all those weeks back. It helped me give my final piece an over all aesthetic as it is a great example of mixing colours back ground colours with overlayed shape layers, which is something I strived to achieve in this last week.
Really happy with how this shot turned out. I loved this bit of footage from the start and wanted to do something cool with it. At this stage in the game, I needed a shot with an outcome like this to encourage me to keep going through the final stages of this project. Its starting to come together quite nicely.
This still needs some tweaking, and I only added the text in at the last second before I rendered it out, I don’t know whether I want text here, what I want it to say or if I want it to be static or moving.. but at the moment, this is just to give you an idea of what I’ve done since starting out with this plug-in last night. Exciting times.
My First Plexus Test
So after spending last night watching some basic tutorials to get my head around Plexus, this is the outcome of my first test. It needs some tweaking and I then need to integrate it into my footage, but I am very happy with the initial outcome and can’t wait to spend the rest of the week discovering all the cool things I can do with this plug-in.
The Images that inspired the whole Plexus idea.
This is snowboarding film I watched a couple of years ago, and I remember being stunned by the titles then. Then the other day, I showed Rosie some graphic images/stills that I found inspiring and she mentioned a plug-in called ‘Plexus’. As I started to do some research this video cropped up and it hit a button, (the same one it hit when I first watched it) and I just knew I needed to involve this in my project. It is exactly what I have been searching for, and it sums up all the research I did, and the videos and posters that I referenced on vimeo and pinterest (see waaaay below). I realise I only have 4 days left to get my head around this, but stranger things have happened, so I plan on getting straight on it.
I should really be hitting panic mode right now as I still have so much to do and 11 of my 12 weeks have slipped by in no time, but if I start panicking now, I reckon that will be the end of me. So instead you ask? I am going to throw myself into these last 4 days and produce that something to be proud of that I have thrived for from the beginning of this project.
Rough Edit Version 1
This is a render of my edit as it stood yesterday morning. It is no where near perfect, and I don’t know why it has taken me so long to get this together. I think I might have been looking at it for too long and have somehow managed to get lost in the transitions. So with yesterday being the beginning of the last week on this project, it was time to move onto the motion graphics. I will continue to edit the final video as I incorporate vfx to each scene individually. I am hoping this will help me move forward with this and that everything will come together as I go.
This kind of move is hard for me, as I tend to spend time on something until I deem it perfect, however, I’m not getting marked on my edit, I’m getting marked on what I do with it, therefore, it is definitely time to get on with it.
I need to fix:
This is the result of my first attempt using Luma Mattes to achieve some cool transitions. My tutor kindly explained how they worked yesterday and helped me out with this first shot to give me some inpiration and guidelines to get me on my way.
More to come.. watch this space :)
Nitro Snowboards teaser for their upcoming movie Hyped! is a snowboard film by Nitro Snowboards Nitro snowboards is making a full length team video that breaks…
Over the past couple of days, I have been rewatching and finding new snowboarding videos to try and get some motivation/inspiration back. Yesterday during a meeting with my tutor, we found this video. It got me excited again and it’s just the kick up the back side I needed. I love the transitions mixed with the motion graphics and overlays of film grain/dust. It has a really nice aesthetic and it’s something I would quite like to replicate in my own way.
After using After Effects at the weekend to put together my video for the snowsports committee, I found it very difficult to go back into Premiere Pro. I knew roughtly what I wanted to happen, but I spent more time exploring the software than actually getting anything done. As a result of this, I decided that perhaps I would be better just moving on from Premiere and going for my final edit in After Effects. I had a discussion with my tutor and she agreed as I don’t have any more time to waste.
Time to pick the pace back up and start producing some stuff I’m happy with.
(Premiere is a great tool, I just don’t know how to use it to the best of its ability. This is perhaps something I would be interested in revisiting after the deadline. I have promised to make an edit of the whole snowsports trip for the club.. using Premiere for this could be good practise.)